Conception:
My real name is Daniel Sanchez, I'm originally from Guatemala City, and then to New York City. I am an
up and coming Level Designer and 3D Artist in general. I enjoy making maps for game, most notably for
the game Tom Clancy's Rainbow Six: 3 Raven Shield. My main reason for choosing this game is my
interest in Realistic Tactical games and the fact that there is so much documentation on the unreal editor and the
engine itself. My skills could easily transfer over to anyother game using the same engine. I also model using Alias's Maya
5 Unlimited. To see more of my work visit and see my Resumé you can go here: My Online Resumé
Purpose of this website:
A place to showcase my 3D Game Levels and keep those interested in upcoming maps' progress.